Just a few days ago, I completed my latest animation class. The whole goal of this particular class was to build a character that would be suitable for video game usage and animation. This meant a limited number of polys in modeling and I had to apply the rigs meself. Six to seven weeks later and I got myself one damn fine looking animation of my fantasy character Zemnar Westford. When I get the chance, I'll pose a high res video of the animation on my web page (which I've been meaning to update for the past several months). In the meantime, I was able to post a low res version on YouTube and I posted the stills (as required amongst the things to turn in) here on deviantArt. Enjoy:
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